Mega Machines is an immersive heavy equipment simulation game where players operate powerful construction vehicles, complete realistic worksite missions, expand their fleet, and build massive industrial projects across diverse environments.
SIMULATIONiOS / ANDROID2 WEEKSUI BUDDY
01 / THE WORLD
SPEED BUILDS BETTER STORIES.
SCROLL TO EXPLORE01 — 08
01 / PROJECT FOUNDATION
01
PROJECT OVERVIEW
PROJECT OVERVIEW.
The objective was to design a clean, production-ready interface that supports a realistic construction simulation experience. The UI focuses on intuitive vehicle controls, mission progression, equipment management, upgrades, and resource tracking, allowing players to stay immersed while operating heavy machinery.
DRAG CLUB × UI BUDDY
02
PROJECT DETAILS
CLIENT
US
CATEGORY
Simulation
PLATFORM
iOS / Android
ROLE
Senior Game UI Designer
DURATION
2 Weeks
DELIVERABLES
UI, HUD, Assets, Icons
03
THE CHALLENGE
THE CHALLENGE.
Design a professional industrial-themed interface that complements the scale and realism of heavy construction equipment.
Create an intuitive UX for vehicle controls, mission objectives, equipment selection, upgrades, and resource management while maintaining gameplay clarity.
FAST BY DESIGN
DESIGN PROCESS
DESIGN PROCESS.
A clear, player-focused process from research to production-ready UI.
01
⌕
RESEARCH
Studied construction simulators, industrial machinery interfaces, and player interaction patterns.
02
↗
WIREFRAMES
Created user flows and layouts for vehicle controls, missions, economy, and garage systems.
03
◉
UI EXPLORATION
Developed an industrial-inspired visual language using rugged shapes, metallic materials, and construction-themed colors.
04
✓
FINAL DESIGN
Delivered a polished, scalable UI system with reusable components and production-ready assets.
03 / THE BUILDING BLOCKS
VISUAL SYSTEM.
ONE WORLD. EVERY DETAIL CONNECTED.
TYPOGRAPHY
Aa
HANSON BOLD / REGULAR
High-impact titles built for speed, readability and character.
PRIMARY COLORS
#111820#424B54#F3F6FC#079E69#F5CD08
ASSETS, ICONS & INTERFACE LANGUAGE
↗TURBO
◉RIMS
✦REWARDS
⌁PERFORMANCE
▣GARAGE
◈EVENTS
ICONOGRAPHYMODULAR COMPONENTSRACING MOTIFS
SCREEN SHOWCASE
RACING SHOWCASE.
SELECTED SCREENS 08
01 / RACING OVERVIEWDrag Club game interface overview
02 / MULTIPLAYERMultiplayer mode and race selection
03 / RACE MODERace mode selection and event cards
04 / RACE OFFERSRace offers and event progression
05 / SPEED MONEYIn-game currency store and monetization
06 / COIN REWARDSReward popup and post-race economy
07 / PERFECT SHIFTGameplay timing feedback and HUD
08 / CAR UPGRADESVehicle upgrades and garage progression
RESULTS
RESULTS
Designed 10+ production-ready UI screens
Built 20+ reusable UI components
Established a scalable design system
Created 50+ game assets & icons
Delivered a complete production-ready UI package
CLIENT FEEDBACK
★★★★★
The UI exceeded our expectations. It perfectly captured the industrial atmosphere of our game while keeping every interaction intuitive and engaging.