CASE STUDYSIMULATION UI / UX

MEGA
MACHINES

GAME UI DESIGN
UI/UX•HUD•ASSETS•VISUAL SYSTEM

Mega Machines is an immersive heavy equipment simulation game where players operate powerful construction vehicles, complete realistic worksite missions, expand their fleet, and build massive industrial projects across diverse environments.

SIMULATIONiOS / ANDROID2 WEEKSUI BUDDY
SCROLL TO EXPLORE01 — 08
01 / PROJECT FOUNDATION
01
PROJECT OVERVIEW

PROJECT
OVERVIEW.

The objective was to design a clean, production-ready interface that supports a realistic construction simulation experience. The UI focuses on intuitive vehicle controls, mission progression, equipment management, upgrades, and resource tracking, allowing players to stay immersed while operating heavy machinery.

DRAG CLUB × UI BUDDY
02
PROJECT DETAILS
CLIENT
US
CATEGORY
Simulation
PLATFORM
iOS / Android
ROLE
Senior Game UI Designer
DURATION
2 Weeks
DELIVERABLES
UI, HUD, Assets, Icons
03
THE CHALLENGE

THE
CHALLENGE.

  • Design a professional industrial-themed interface that complements the scale and realism of heavy construction equipment.
  • Create an intuitive UX for vehicle controls, mission objectives, equipment selection, upgrades, and resource management while maintaining gameplay clarity.
FAST
BY DESIGN
DESIGN PROCESS

DESIGN PROCESS.

A clear, player-focused process from research to production-ready UI.

01
⌕

RESEARCH

Studied construction simulators, industrial machinery interfaces, and player interaction patterns.

02
↗

WIREFRAMES

Created user flows and layouts for vehicle controls, missions, economy, and garage systems.

03
◉

UI EXPLORATION

Developed an industrial-inspired visual language using rugged shapes, metallic materials, and construction-themed colors.

04
✓

FINAL DESIGN

Delivered a polished, scalable UI system with reusable components and production-ready assets.

03 / THE BUILDING BLOCKS

VISUAL SYSTEM.

ONE WORLD. EVERY DETAIL CONNECTED.
TYPOGRAPHY
Aa
HANSON BOLD / REGULAR

High-impact titles built for speed, readability and character.

PRIMARY COLORS
#111820#424B54#F3F6FC#079E69#F5CD08
ASSETS, ICONS & INTERFACE LANGUAGE
↗TURBO
◉RIMS
✦REWARDS
⌁PERFORMANCE
▣GARAGE
◈EVENTS
ICONOGRAPHYMODULAR COMPONENTSRACING MOTIFS
SCREEN SHOWCASE

RACING SHOWCASE.

SELECTED SCREENS 08
Drag Club racing game overview
01 / RACING OVERVIEWDrag Club game interface overview
Drag Club multiplayer screen
02 / MULTIPLAYERMultiplayer mode and race selection
Drag Club race selection screen
03 / RACE MODERace mode selection and event cards
Drag Club race offers screen
04 / RACE OFFERSRace offers and event progression
Drag Club speed money store
05 / SPEED MONEYIn-game currency store and monetization
Drag Club coin reward popup
06 / COIN REWARDSReward popup and post-race economy
Drag Club perfect shift gameplay
07 / PERFECT SHIFTGameplay timing feedback and HUD
Drag Club car upgrades screen
08 / CAR UPGRADESVehicle upgrades and garage progression
RESULTS

RESULTS

  • Designed 10+ production-ready UI screens
  • Built 20+ reusable UI components
  • Established a scalable design system
  • Created 50+ game assets & icons
  • Delivered a complete production-ready UI package
CLIENT FEEDBACK
★★★★★
The UI exceeded our expectations. It perfectly captured the industrial atmosphere of our game while keeping every interaction intuitive and engaging.
— Client
“
← BACK TO SELECTED WORK↗
MORE WORLDS.MORE POSSIBILITIES.